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Players can group up to complete quests, explore the world, roleplay, or any other of a number of in-game activities. (Screenshot taken by the author. World of Warcraft ©2004 Blizzard Entertainment, Inc. All rights reserved.)

Digital ethnography of linguistic multitasking in World of Warcraft

Lauren Collister, a Ph.D. candidate in sociolinguistics at the University of Pittsburgh, describes how digital ethnography deepened her understanding of multimodal communication within a team of World of Warcraft game players. Players use text, voice-over-IP talk, and face-to-face talk to accomplish distinct functions.

SLA Undergraduate Student Essay Contest

On behalf of the SLA Executive Committee, I invite you to participate in this year’s Society for Linguistic Anthropology student essay prize competition for the best undergraduate paper in linguistic anthropology. (PLEASE NOTE THAT THE DEADLINE FOR THE GRADUATE PAPER CONTEST WAS EARLIER THIS SPRING. THOSE INTERESTED IN THE GRADUATE PAPER CONTEST SHOULD WAIT UNTIL [...]